![]() Your workstation specs (Processor, GPU and memory installed). If your are still having doubts about the costs please send us this information: Where you feed multiple frames into one server. We made a fix for this called: Custom slice number. ![]() When you have render times under 10 min per frame you lose time and thus credits with each frame. After that, there are maybe startup calculations like simulations, GI, ect. ![]() With heavy geometry or objects this can take 1 or 2 min. Since by default every node gets a single frame, each time a frame starts it needs to start Cinema 4D and load the project. The most common problem is the startup and pre-calculation time. The price calculator is an estimate, this is due to the many variables that come with rendering.
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